BWAPI
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00001 /* 00002 * State.h 00003 */ 00004 #pragma once 00005 00006 00007 enum State 00008 { 00009 AttackState = 0, 00010 BuildState, 00011 BuildingState, 00012 DefendState, 00013 EvadeState, 00014 GatherState, 00015 IdleState, 00016 ResearchState, 00017 ScoutState, 00018 TrainState, 00019 UpgradeState 00020 }; 00021 00022 extern const char* StateStrings[]; 00023 00024 extern const char* UnitTypeStrings[]; 00025 extern const unsigned char NUM_UNIT_TYPES;