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BWAPI
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Enumerations | |
| enum | State { AttackState = 0, BuildState, BuildingState, DefendState, EvadeState, GatherState, IdleState, ResearchState, ScoutState, TrainState, UpgradeState } |
Variables | |
| const char * | StateStrings [] |
| const char * | UnitTypeStrings [] |
| const unsigned char | NUM_UNIT_TYPES |
| enum State |
| const unsigned char NUM_UNIT_TYPES |
Definition at line 18 of file State.cpp.
Referenced by Agent::unitTypeTargetValid().
| const char* StateStrings[] |
Definition at line 4 of file State.cpp.
Referenced by Agent::draw().
| const char* UnitTypeStrings[] |
Definition at line 19 of file State.cpp.
Referenced by Agent::draw(), and BuildManager::drawDebugText().
1.7.6.1