BWAPI
Enumerations | Variables
BasicAIModule/include/Agents/State.h File Reference
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Enumerations

enum  State {
  AttackState = 0, BuildState, BuildingState, DefendState,
  EvadeState, GatherState, IdleState, ResearchState,
  ScoutState, TrainState, UpgradeState
}

Variables

const char * StateStrings []
const char * UnitTypeStrings []
const unsigned char NUM_UNIT_TYPES

Enumeration Type Documentation

enum State
Enumerator:
AttackState 
BuildState 
BuildingState 
DefendState 
EvadeState 
GatherState 
IdleState 
ResearchState 
ScoutState 
TrainState 
UpgradeState 

Definition at line 7 of file State.h.


Variable Documentation

const unsigned char NUM_UNIT_TYPES

Definition at line 18 of file State.cpp.

Referenced by Agent::unitTypeTargetValid().

const char* StateStrings[]

Definition at line 4 of file State.cpp.

Referenced by Agent::draw().

const char* UnitTypeStrings[]

Definition at line 19 of file State.cpp.

Referenced by Agent::draw(), and BuildManager::drawDebugText().

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