BWAPI
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Variables | |
Game * | Broodwar |
Game* BWAPI::Broodwar |
Definition at line 10 of file Dll.cpp.
Referenced by __declspec(), CombatManager::addNewAgents(), EnhancedSide::checkGap(), TacticalBuildingPlacer::chokepointBuildPatternSearch(), ResourceManager::draw(), GasManager::draw(), SupplyManager::draw(), Squad::draw(), CombatManager::draw(), Agent::draw(), BuildManager::draw(), EnhancedUI::drawBases(), EnhancedChokepoint::drawBoundingBox(), EnhancedUI::drawBoxAtTilePositionToSize(), BuildManager::drawDebugText(), EnhancedUI::drawPolygonFromRegion(), EnhancedUI::drawRegionBoundingBox(), EnhancedSide::drawSide(), EnhancedUI::drawTerrain(), EnhancedUI::drawTilePosition(), ResourceManager::getClosestMineralPatch(), ActorAgent::isOccupiedPosition(), CombatManager::onMatchStart(), BasicAIModule::onStart(), BasicAIModule::onUnitDestroy(), BasicAIModule::onUnitDiscover(), SupplyManager::plannedSupply(), EnhancedChokepoint::radialSweepSearch(), TacticalBuildingPlacer::reserveBuildLocation(), TacticalBuildingPlacer::TacticalBuildingPlacer(), SCVAgent::update(), SupplyManager::update(), TacticalBuildingPlacer::update(), Strategizer::update(), BuildManager::update(), Strategizer::updateAgentManagerMap(), and Strategizer::updateUnitAgentMap().