java.lang.Objectjava.lang.Thread
GameController
public class GameController
| Nested Class Summary |
|---|
| Nested classes/interfaces inherited from class java.lang.Thread |
|---|
java.lang.Thread.State, java.lang.Thread.UncaughtExceptionHandler |
| Field Summary | |
|---|---|
static int |
MAX_ANGLE
|
static int |
MAX_VELOCITY
|
static int |
MIN_ANGLE
|
static int |
MIN_VELOCITY
|
| Fields inherited from class java.lang.Thread |
|---|
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
| Constructor Summary | |
|---|---|
GameController(Game game,
int ticksPerSecond)
|
|
| Method Summary | |
|---|---|
int |
getAngle()
|
Game |
getGame()
|
int |
getVelocity()
|
boolean |
isPaused()
|
void |
keyPressed(java.awt.event.KeyEvent e)
|
void |
keyReleased(java.awt.event.KeyEvent e)
|
void |
keyTyped(java.awt.event.KeyEvent e)
|
void |
run()
|
void |
setViewer(GameGUI gui)
|
void |
windowActivated(java.awt.event.WindowEvent arg0)
|
void |
windowClosed(java.awt.event.WindowEvent arg0)
|
void |
windowClosing(java.awt.event.WindowEvent arg0)
|
void |
windowDeactivated(java.awt.event.WindowEvent arg0)
|
void |
windowDeiconified(java.awt.event.WindowEvent arg0)
|
void |
windowIconified(java.awt.event.WindowEvent arg0)
|
void |
windowOpened(java.awt.event.WindowEvent arg0)
|
| Methods inherited from class java.lang.Thread |
|---|
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final int MIN_VELOCITY
public static final int MAX_VELOCITY
public static final int MIN_ANGLE
public static final int MAX_ANGLE
| Constructor Detail |
|---|
public GameController(Game game,
int ticksPerSecond)
| Method Detail |
|---|
public void run()
run in interface java.lang.Runnablerun in class java.lang.Threadpublic Game getGame()
public boolean isPaused()
public int getAngle()
public int getVelocity()
public void setViewer(GameGUI gui)
public void keyPressed(java.awt.event.KeyEvent e)
keyPressed in interface java.awt.event.KeyListenerpublic void keyTyped(java.awt.event.KeyEvent e)
keyTyped in interface java.awt.event.KeyListenerpublic void keyReleased(java.awt.event.KeyEvent e)
keyReleased in interface java.awt.event.KeyListenerpublic void windowActivated(java.awt.event.WindowEvent arg0)
windowActivated in interface java.awt.event.WindowListenerpublic void windowClosed(java.awt.event.WindowEvent arg0)
windowClosed in interface java.awt.event.WindowListenerpublic void windowClosing(java.awt.event.WindowEvent arg0)
windowClosing in interface java.awt.event.WindowListenerpublic void windowDeactivated(java.awt.event.WindowEvent arg0)
windowDeactivated in interface java.awt.event.WindowListenerpublic void windowDeiconified(java.awt.event.WindowEvent arg0)
windowDeiconified in interface java.awt.event.WindowListenerpublic void windowIconified(java.awt.event.WindowEvent arg0)
windowIconified in interface java.awt.event.WindowListenerpublic void windowOpened(java.awt.event.WindowEvent arg0)
windowOpened in interface java.awt.event.WindowListener