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Feng Liu
Associate Professor Department of Computer Science Maseeh College of Engineering and Computer Science P.O. Box 751 Portland State University Portland, OR 97207-0751 |
Email: fliu@pdx.edu or
fliu.psu@gmail.com for non-PSU
related inquiries Phone: (503) 725-3221 Fax: (503) 725-3211 Office: FAB 120-08 |
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I started the Computer Graphics and Vision Lab at PSU after receiving my Ph.D. in Computer Science from the University of Wisconsin, Madison in 2010. I was a visiting research scientist at Meta Reality Labs and Google Research. My research interests include computer vision, computer graphics, applied machine learning, multimedia, and human computer interaction. | |
Prospective
PhD students I am looking for motivated students with strong mathematical and programming skills to work on exciting projects. I currently only have one new position available. If you are interested in working with me, please email me directly to discuss your interest before you apply. |
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Awards Best Paper Honorable Mention Award, ACM CHI 2017 Google Faculty Research Award, 2015 Best Paper Honorable Mention Award, ACM CHI 2015 Best Paper Honorable Mention Award, ACM CHI 2013 Intel Early-Career Faculty Honor Program Award, 2012 UW Computer Sciences Department Graduate Student Research Award (best thesis award), 2010 IBM Watson Emerging Leaders in Multimedia, 2008 Best Paper Runner-up Award, ACM Multimedia 2007 |
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Teaching CS 447/547 Computer Graphics, Fall 2022 CS 410/510 Introduction to Computer Vision, Winter 2022 CS 410/510 Computational Photography, Spring 2022 |
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Tech Transfer | |
Selected Projects VR Video Editing and Interfaces Neural Video Frame Interpolation Computational Stereoscopic Cinematography Video Stabilization Video Interaction and Visualization Panorama Saliency Analysis Aesthetics |
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Selected Papers | |
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SNeRF: Stylized Neural Implicit Representations for 3D Scenes
Thu Nguyen-Phuoc, Feng Liu, and Lei Xiao ACM Transactions on Graphics (ACM SIGGRAPH 2022) |
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Motion-Adjustable Neural Implicit Video Representation Long Mai and Feng Liu IEEE CVPR 2022 |
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Deep 3D Mask Volume for View Synthesis of Dynamic Scenes
Kai-En Lin, Lei Xiao, Feng Liu, Guowei Yang, Ravi Ramamoorthi IEEE ICCV 2021 |
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3D Ken Burns Effect from a Single Image Simon Niklaus, Long Mai, Jimei Yang, and Feng Liu ACM Transactions on Graphics (ACM SIGGRAPH Asia 2019) Code |
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Softmax Splatting for Video Frame Interpolation Simon Niklaus and Feng Liu IEEE CVPR 2020 (Rank 1st in the relevant Middlebury benchmark) Context-aware Synthesis for Video Frame Interpolation Simon Niklaus and Feng Liu IEEE CVPR 2018 Video Frame Interpolation via Adaptive Convolution Simon Niklaus, Long Mai, and Feng Liu IEEE CVPR 2017 (spotlight) Video Frame Interpolation via Adaptive Separable Convolution Simon Niklaus, Long Mai, and Feng Liu IEEE ICCV 2017 Code |
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Context-Aware Image Matting for Simultaneous Foreground and Alpha Estimation Qiqi Hou and Feng Liu IEEE ICCV 2019 Code |
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Depth Conflict Reduction for Stereo VR Video Interfaces
Cuong Nguyen, Stephen DiVerdi, Aaron Hertzmann, and Feng Liu ACM CHI 2018 |
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Vremiere: In-headset Virtual Reality Video Editing Cuong Nguyen, Stephen DiVerdi, Aaron Hertzmann, and Feng Liu ACM CHI 2017 (best paper honorable mention award) CloverVR is based on this project. Live demo at Adobe Max 2016 Incorporated into Immersive 360° editing in Adobe Creative Cloud CollaVR : Collaborative In-Headset Review for VR Video Cuong Nguyen, Stephen DiVerdi, Aaron Hertzmann, and Feng Liu ACM UIST 2017 |
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Composition-preserving Deep Photo Aesthetics Assessment Long Mai, Hailin Jin and Feng Liu IEEE CVPR 2016 |
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Gaze-based Notetaking for Learning from Lecture Videos Cuong Nguyen and Feng Liu ACM CHI 2016 |
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Casual Stereoscopic Panorama Stitching Fan Zhang and Feng Liu IEEE CVPR 2015 |
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Kernel Fusion for Better Image Deblurring Long Mai and Feng Liu IEEE CVPR 2015 |
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Making Software Tutorial Video Responsive Cuong Nguyen and Feng Liu ACM CHI 2015 (best paper honorable mention award) |
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Parallax-tolerant Image Stitching Fan Zhang and Feng Liu IEEE CVPR 2014 |
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Depth Enhancement via Low-rank Matrix Completion Si Lu, Xiaofeng Ren, and Feng Liu IEEE CVPR 2014 |
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Direct Manipulation Video Navigation on Touch Screens Cuong Nguyen, Yuzhen Niu, and Feng Liu ACM MobileHCI 2014 |
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Joint Subspace Stabilization for Stereoscopic Video Feng Liu, Yuzhen Niu, and Hailin Jin IEEE ICCV 2013 |
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Direct Manipulation
Video Navigation in 3D Cuong Nguyen, Yuzhen Niu, and Feng Liu ACM CHI 2013 (best paper honorable mention award) |
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Enabling Warping on Stereoscopic Images Yuzhen Niu, Wu-chi Feng, and Feng Liu ACM Transactions on Graphics (SIGGRAPH Asia 2012) |
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Leveraging Stereopsis for Saliency Analysis Yuzhen Niu, Yujie Geng, Xueqing Li, and Feng Liu IEEE CVPR 2012 |
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Video Summagator: An Interface for Video Summarization and Navigation Cuong Nguyen, Yuzhen Niu, and Feng Liu ACM CHI 2012 |
Subspace Video Stabilization The all-new Warp Stabilizer effect in Adobe After Effects CS5.5 and Adobe Premiere Pro CS 6.0 is largely based on this research. Content-Preserving
Warps for 3D Video Stabilization |
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Learning
Color and Locality Cues for Moving Object Detection and Segmentation Feng Liu and Michael Gleicher IEEE CVPR 2009 |
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Discovering
Panoramas in Web Video Feng Liu, Yu-hen Hu, and Michael Gleicher ACM Multimedia 2008 |
We thank the following sponsors for supporting our research. | |
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