#include <DamageType.h>
Public Member Functions | |
| DamageType () | |
| DamageType (int id) | |
| DamageType (const DamageType &other) | |
| DamageType & | operator= (const DamageType &other) |
| operator int () const | |
| int | getID () const |
| std::string | getName () const |
| BWAPI::DamageType::DamageType | ( | int | id | ) |
| BWAPI::DamageType::DamageType | ( | const DamageType & | other | ) |
| int BWAPI::DamageType::getID | ( | ) | const |
Returns a unique ID for this damage type.
| std::string BWAPI::DamageType::getName | ( | ) | const |
Returns the name of this damage type. For example DamageTypes::Explosive.getName() will return std::string("Explosive").
| BWAPI::DamageType::operator int | ( | ) | const |
| DamageType& BWAPI::DamageType::operator= | ( | const DamageType & | other | ) |
1.7.6.1