#include <ForceImpl.h>
Public Member Functions | |
ForceImpl (int id) | |
virtual int | getID () const |
virtual std::string | getName () const |
virtual std::set< Player * > | getPlayers () const |
BWAPI::ForceImpl::ForceImpl | ( | int | id | ) |
virtual int BWAPI::ForceImpl::getID | ( | ) | const [virtual] |
Returns a unique ID for the force.
Implements BWAPI::Force.
virtual std::string BWAPI::ForceImpl::getName | ( | ) | const [virtual] |
Returns the name of the force.
Implements BWAPI::Force.
virtual std::set<Player*> BWAPI::ForceImpl::getPlayers | ( | ) | const [virtual] |
Returns the set of players in the force.
Implements BWAPI::Force.