#include <GameType.h>
Public Member Functions | |
| GameType () | |
| GameType (int id) | |
| GameType (const GameType &other) | |
| GameType & | operator= (const GameType &other) |
| operator int () const | |
| int | getID () const |
| std::string | getName () const |
| BWAPI::GameType::GameType | ( | int | id | ) |
| BWAPI::GameType::GameType | ( | const GameType & | other | ) |
| int BWAPI::GameType::getID | ( | ) | const |
Returns the unique ID for this game type.
| std::string BWAPI::GameType::getName | ( | ) | const |
Returns the name of the game type. For example GameTypes::Melee.getName() will return an std::string object containing "Melee".
| BWAPI::GameType::operator int | ( | ) | const |
1.7.6.1