#include <PlayerType.h>
Public Member Functions | |
| PlayerType () | |
| PlayerType (int id) | |
| PlayerType (const PlayerType &other) | |
| PlayerType & | operator= (const PlayerType &other) |
| operator int () const | |
| int | getID () const |
| std::string | getName () const |
| BWAPI::PlayerType::PlayerType | ( | int | id | ) |
| BWAPI::PlayerType::PlayerType | ( | const PlayerType & | other | ) |
| int BWAPI::PlayerType::getID | ( | ) | const |
Returns the unique ID for this player type.
| std::string BWAPI::PlayerType::getName | ( | ) | const |
Returns the name of the player type. For example PlayerTypes::Computer.getName() will return an std::string object containing "Computer".
| BWAPI::PlayerType::operator int | ( | ) | const |
| PlayerType& BWAPI::PlayerType::operator= | ( | const PlayerType & | other | ) |
1.7.6.1