Functions | |
ExplosionType | getExplosionType (std::string name) |
std::set< ExplosionType > & | allExplosionTypes () |
void | init () |
Variables | |
const ExplosionType | None |
const ExplosionType | Normal |
const ExplosionType | Radial_Splash |
const ExplosionType | Enemy_Splash |
const ExplosionType | Lockdown |
const ExplosionType | Nuclear_Missile |
const ExplosionType | Parasite |
const ExplosionType | Broodlings |
const ExplosionType | EMP_Shockwave |
const ExplosionType | Irradiate |
const ExplosionType | Ensnare |
const ExplosionType | Plague |
const ExplosionType | Stasis_Field |
const ExplosionType | Dark_Swarm |
const ExplosionType | Consume |
const ExplosionType | Yamato_Gun |
const ExplosionType | Restoration |
const ExplosionType | Disruption_Web |
const ExplosionType | Corrosive_Acid |
const ExplosionType | Mind_Control |
const ExplosionType | Feedback |
const ExplosionType | Optical_Flare |
const ExplosionType | Maelstrom |
const ExplosionType | Air_Splash |
const ExplosionType | Unknown |
std::set<ExplosionType>& BWAPI::ExplosionTypes::allExplosionTypes | ( | ) |
Returns the set of all ExplosionTypes.
ExplosionType BWAPI::ExplosionTypes::getExplosionType | ( | std::string | name | ) |
Given a name of an explosion type, this will return the corresponding ExplosionType object.
void BWAPI::ExplosionTypes::init | ( | ) |