#include <PlayerData.h>
Public Attributes | |
| char | name [25] |
| int | race |
| int | type |
| int | force |
| bool | isAlly [12] |
| bool | isEnemy [12] |
| bool | isNeutral |
| int | startLocationX |
| int | startLocationY |
| bool | isVictorious |
| bool | isDefeated |
| bool | leftGame |
| bool | isParticipating |
| int | minerals |
| int | gas |
| int | cumulativeMinerals |
| int | cumulativeGas |
| int | supplyTotal [3] |
| int | supplyUsed [3] |
| int | allUnitCount [BWAPI_UNIT_TYPE_MAX_COUNT] |
| int | visibleUnitCount [BWAPI_UNIT_TYPE_MAX_COUNT] |
| int | completedUnitCount [BWAPI_UNIT_TYPE_MAX_COUNT] |
| int | deadUnitCount [BWAPI_UNIT_TYPE_MAX_COUNT] |
| int | killedUnitCount [BWAPI_UNIT_TYPE_MAX_COUNT] |
| int | upgradeLevel [63] |
| bool | hasResearched [47] |
| bool | isResearching [47] |
| bool | isUpgrading [63] |
| int | colorByte |
| int | color |
| int | totalUnitScore |
| int | totalKillScore |
| int | totalBuildingScore |
| int | totalRazingScore |
| int | customScore |
| bool BWAPI::PlayerData::hasResearched[47] |
| bool BWAPI::PlayerData::isAlly[12] |
| bool BWAPI::PlayerData::isEnemy[12] |
| bool BWAPI::PlayerData::isResearching[47] |
| bool BWAPI::PlayerData::isUpgrading[63] |
| char BWAPI::PlayerData::name[25] |
| int BWAPI::PlayerData::upgradeLevel[63] |
1.7.6.1