This is the complete list of members for
BunkerAgent, including all inherited members.
alive | BaseAgent | [protected] |
assignToAttack() | BaseAgent | [inline, virtual] |
assignToBuild(UnitType type) | BaseAgent | [inline, virtual] |
assignToDefend() | BaseAgent | [inline, virtual] |
assignToExplore() | BaseAgent | [inline, virtual] |
assignToFinishBuild(Unit *building) | BaseAgent | [inline, virtual] |
assignToRepair(Unit *building) | BaseAgent | [inline, virtual] |
BaseAgent() | BaseAgent | |
BaseAgent(Unit *mUnit) | BaseAgent | |
bBlock | BaseAgent | [protected] |
BunkerAgent(Unit *mUnit) | BunkerAgent | |
canAttack(Unit *target) | BaseAgent | |
canAttack(UnitType type) | BaseAgent | |
canBuild(UnitType type) | BaseAgent | [virtual] |
canBuildUnit(UnitType type) | StructureAgent | [protected] |
canEvolveUnit(UnitType type) | StructureAgent | [protected] |
canMorphInto(UnitType type) | StructureAgent | |
clearGoal() | BaseAgent | [virtual] |
computeActions() | BunkerAgent | [virtual] |
destroyed() | BaseAgent | [virtual] |
doEnsnare(TilePosition pos) | BaseAgent | [static] |
doScannerSweep(TilePosition pos) | BaseAgent | [static] |
getGoal() | BaseAgent | |
getLastActionFrame() | BaseAgent | |
getNextScanLocation() | StructureAgent | [protected] |
getSquadID() | BaseAgent | |
getTypeName() | BunkerAgent | [virtual] |
getUnit() | BaseAgent | |
getUnitID() | BaseAgent | |
getUnitType() | BaseAgent | |
goal | BaseAgent | [protected] |
hasScanned | StructureAgent | [protected] |
info | BaseAgent | [protected] |
isAlive() | BaseAgent | |
isAttacking() | BaseAgent | [inline, virtual] |
isBuilding() | BaseAgent | |
isDamaged() | BaseAgent | |
isDefending() | BaseAgent | [inline, virtual] |
isDetectorWithinRange(TilePosition pos, int range) | BaseAgent | |
isExploring() | BaseAgent | [inline, virtual] |
isFreeWorker() | BaseAgent | |
isOfType(UnitType type) | BaseAgent | |
isOfType(Unit *mUnit, UnitType type) | BaseAgent | [static] |
isOfType(UnitType mType, UnitType toCheckType) | BaseAgent | [static] |
isUnderAttack() | BaseAgent | |
isUnit() | BaseAgent | |
isWorker() | BaseAgent | |
lastActionFrame | BaseAgent | [protected] |
loadedUnits | BunkerAgent | |
matches(Unit *mUnit) | BaseAgent | |
noUnitsInWeaponRange() | BaseAgent | |
printInfo() | BunkerAgent | [virtual] |
repairing | StructureAgent | [protected] |
researchOrder | StructureAgent | [protected] |
sendWorkers() | StructureAgent | |
setActionFrame() | BaseAgent | |
setGoal(TilePosition goal) | BaseAgent | [virtual] |
setInfo(string mInfo) | BaseAgent | |
setSquadID(int id) | BaseAgent | |
squadID | BaseAgent | [protected] |
StructureAgent() | StructureAgent | |
StructureAgent(Unit *mUnit) | StructureAgent | |
unit | BaseAgent | [protected] |
unitID | BaseAgent | [protected] |
upgradeOrder | StructureAgent | [protected] |
~BaseAgent() | BaseAgent | |
~BunkerAgent() | BunkerAgent | |