BWAPI
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#include <BunkerAgent.h>
Public Member Functions | |
BunkerAgent (Unit *mUnit) | |
~BunkerAgent () | |
void | computeActions () |
string | getTypeName () |
void | printInfo () |
Public Attributes | |
vector< BaseAgent * > | loadedUnits |
The BunkerAgent handles Terran Bunker buildings.
Implemented abilities:
Author: Johan Hagelback (johan.hagelback@gmail.com)
BunkerAgent::BunkerAgent | ( | Unit * | mUnit | ) |
Constructor.
Destructor.
void BunkerAgent::computeActions | ( | ) | [virtual] |
Called each update to issue orders.
Reimplemented from StructureAgent.
string BunkerAgent::getTypeName | ( | ) | [virtual] |
Returns the unique type name for structure agents.
Reimplemented from StructureAgent.
void BunkerAgent::printInfo | ( | ) | [virtual] |
Used to print info about this agent to the screen.
Reimplemented from StructureAgent.
vector<BaseAgent*> BunkerAgent::loadedUnits |