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Commander Member List
This is the complete list of members for
Commander
, including all inherited members.
addBunkerSquad
()
Commander
assistBuilding
(BaseAgent *building)
Commander
assistWorker
(BaseAgent *worker)
Commander
ATTACK
Commander
[protected, static]
checkRemovableObstacles
()
Commander
checkRepairUnits
()
Commander
checkUnfinishedBuildings
()
Commander
checkWorkersAttack
(BaseAgent *base)
Commander
Commander
()
Commander
[protected]
computeActions
()
Commander
currentID
Commander
[protected]
currentState
Commander
[protected]
DEFEND
Commander
[protected, static]
enemyDeadScore
Commander
enemyUnitsWithinRange
(TilePosition start, int range)
Commander
findChokePoint
()
Commander
findOffensiveSquadPosition
(TilePosition closeEnemy)
Commander
[protected]
findUnfortifiedChokePoint
()
Commander
finishBuild
(BaseAgent *agent)
Commander
forceAttack
()
Commander
getClosestEnemyBuilding
(TilePosition start)
Commander
getInstance
()
Commander
[static]
getSquad
(int id)
Commander
getSquads
()
Commander
handleCloakedEnemy
(TilePosition pos, Squad *squad)
Commander
instance
Commander
[protected, static]
isBuildable
(TilePosition pos)
Commander
isImportantUnit
(Unit *unit)
Commander
isPowered
(TilePosition pos)
Commander
needUnit
(UnitType type)
Commander
noOffensiveSquadsWithin
(TilePosition center, int maxRange)
Commander
ownDeadScore
Commander
printInfo
()
Commander
repair
(BaseAgent *agent)
Commander
shallEngage
()
Commander
squads
Commander
[protected]
unitCreated
(BaseAgent *agent)
Commander
unitDestroyed
(BaseAgent *agent)
Commander
updateGoals
()
Commander
~Commander
()
Commander
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