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BWAPI
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#include <UnitSetup.h>

Public Member Functions | |
| UnitSetup () | |
| bool | equals (UnitType mType) |
Static Public Member Functions | |
| static bool | equals (UnitType t1, UnitType t2) |
Public Attributes | |
| UnitType | type |
| int | no |
| int | current |
This class is used by the Squad class to handle the number of units of a specified type is in the squad.
Author: Johan Hagelback (johan.hagelback@gmail.com)
Default constructor.
| bool UnitSetup::equals | ( | UnitType | mType | ) |
Checks if this setup equals to the specified type.

| bool UnitSetup::equals | ( | UnitType | t1, |
| UnitType | t2 | ||
| ) | [static] |
Checks if unittypes matches. Needed for morphing units like Siege Tanks and Lurkers.

Current number of the unit.
| int UnitSetup::no |
Wanted number of the unit.
Type of unit.
1.7.6.1