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BWAPI
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Classes | |
| class | BehaviorState< Behavior, DerivedState > |
| A behavior state represents a state in a finite state machine. Each state stores code to execute when it becomes active, and transitions associated to events to get out of that state. More... | |
Typedefs | |
| typedef IFSMState | IBehaviorState |
| typedef IFSMState IBehaviorState |
1.7.6.1