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BWAPI
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#include <ForceImpl.h>


Public Member Functions | |
| ForceImpl (int id) | |
| virtual int | getID () const |
| virtual std::string | getName () const |
| virtual std::set< Player * > | getPlayers () const |
Private Attributes | |
| const ForceData * | self |
| int | id |
Definition at line 12 of file ForceImpl.h.
| BWAPI::ForceImpl::ForceImpl | ( | int | id | ) |
| virtual int BWAPI::ForceImpl::getID | ( | ) | const [virtual] |
Returns a unique ID for the force.
Implements BWAPI::Force.
| virtual std::string BWAPI::ForceImpl::getName | ( | ) | const [virtual] |
Returns the name of the force.
Implements BWAPI::Force.
| virtual std::set<Player*> BWAPI::ForceImpl::getPlayers | ( | ) | const [virtual] |
Returns the set of players in the force.
Implements BWAPI::Force.
int BWAPI::ForceImpl::id [private] |
Definition at line 16 of file ForceImpl.h.
const ForceData* BWAPI::ForceImpl::self [private] |
Definition at line 15 of file ForceImpl.h.
1.7.6.1