BWAPI
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines
Public Member Functions | Public Attributes | Static Public Attributes
BWAPI::GameData Struct Reference

#include <GameData.h>

Collaboration diagram for BWAPI::GameData:
Collaboration graph
[legend]

List of all members.

Public Member Functions

 GameData ()

Public Attributes

int revision
bool isDebug
int instanceID
int botAPM_noselects
int botAPM_selects
int forceCount
ForceData forces [5]
int playerCount
PlayerData players [12]
int initialUnitCount
UnitData units [10000]
int unitArray [1700]
BulletData bullets [100]
int nukeDotCount
BWAPIC::Position nukeDots [200]
int gameType
int latency
int latencyFrames
int latencyTime
int remainingLatencyFrames
int remainingLatencyTime
bool hasLatCom
int replayFrameCount
int frameCount
int elapsedTime
int fps
double averageFPS
int mouseX
int mouseY
bool mouseState [3]
bool keyState [256]
int screenX
int screenY
bool flags [2]
int mapWidth
int mapHeight
char mapFileName [261]
char mapPathName [261]
char mapName [33]
char mapHash [41]
int getGroundHeight [256][256]
bool isWalkable [1024][1024]
bool isBuildable [256][256]
bool isVisible [256][256]
bool isExplored [256][256]
bool hasCreep [256][256]
bool isOccupied [256][256]
unsigned short mapTileRegionId [256][256]
unsigned short mapSplitTilesMiniTileMask [5000]
unsigned short mapSplitTilesRegion1 [5000]
unsigned short mapSplitTilesRegion2 [5000]
unsigned short regionGroupIndex [5000]
int startLocationCount
BWAPIC::Position startLocations [8]
bool isInGame
bool isMultiplayer
bool isBattleNet
bool isPaused
bool isReplay
int selectedUnitCount
int selectedUnits [12]
int self
int enemy
int neutral
int eventCount
BWAPIC::Event events [MAX_EVENTS]
int stringCount
char strings [MAX_STRINGS][256]
int shapeCount
BWAPIC::Shape shapes [MAX_SHAPES]
int commandCount
BWAPIC::Command commands [MAX_COMMANDS]
int unitCommandCount
BWAPIC::UnitCommand unitCommands [MAX_UNIT_COMMANDS]
unitFinder xUnitSearch [1700 *2]
unitFinder yUnitSearch [1700 *2]

Static Public Attributes

static const int MAX_EVENTS = 10000
static const int MAX_STRINGS = 20000
static const int MAX_SHAPES = 20000
static const int MAX_COMMANDS = 20000
static const int MAX_UNIT_COMMANDS = 20000

Detailed Description

Definition at line 27 of file GameData.h.


Constructor & Destructor Documentation

Definition at line 29 of file GameData.h.

{}

Member Data Documentation

Definition at line 71 of file GameData.h.

Definition at line 35 of file GameData.h.

Definition at line 36 of file GameData.h.

Definition at line 54 of file GameData.h.

Definition at line 144 of file GameData.h.

Definition at line 145 of file GameData.h.

Definition at line 69 of file GameData.h.

Definition at line 123 of file GameData.h.

Definition at line 133 of file GameData.h.

Definition at line 134 of file GameData.h.

Definition at line 81 of file GameData.h.

Definition at line 39 of file GameData.h.

Definition at line 40 of file GameData.h.

Definition at line 70 of file GameData.h.

Definition at line 68 of file GameData.h.

Definition at line 60 of file GameData.h.

Definition at line 92 of file GameData.h.

bool BWAPI::GameData::hasCreep[256][256]

Definition at line 97 of file GameData.h.

Definition at line 66 of file GameData.h.

Definition at line 47 of file GameData.h.

Definition at line 34 of file GameData.h.

Definition at line 113 of file GameData.h.

Definition at line 94 of file GameData.h.

Definition at line 32 of file GameData.h.

Definition at line 96 of file GameData.h.

Definition at line 111 of file GameData.h.

Definition at line 112 of file GameData.h.

Definition at line 98 of file GameData.h.

Definition at line 114 of file GameData.h.

Definition at line 115 of file GameData.h.

Definition at line 95 of file GameData.h.

bool BWAPI::GameData::isWalkable[1024][1024]

Definition at line 93 of file GameData.h.

Definition at line 77 of file GameData.h.

Definition at line 61 of file GameData.h.

Definition at line 62 of file GameData.h.

Definition at line 63 of file GameData.h.

Definition at line 86 of file GameData.h.

Definition at line 89 of file GameData.h.

Definition at line 85 of file GameData.h.

Definition at line 88 of file GameData.h.

Definition at line 87 of file GameData.h.

Definition at line 101 of file GameData.h.

Definition at line 102 of file GameData.h.

Definition at line 103 of file GameData.h.

unsigned short BWAPI::GameData::mapTileRegionId[256][256]

Definition at line 100 of file GameData.h.

Definition at line 84 of file GameData.h.

const int BWAPI::GameData::MAX_COMMANDS = 20000 [static]

Definition at line 129 of file GameData.h.

const int BWAPI::GameData::MAX_EVENTS = 10000 [static]

Definition at line 126 of file GameData.h.

const int BWAPI::GameData::MAX_SHAPES = 20000 [static]

Definition at line 128 of file GameData.h.

const int BWAPI::GameData::MAX_STRINGS = 20000 [static]

Definition at line 127 of file GameData.h.

const int BWAPI::GameData::MAX_UNIT_COMMANDS = 20000 [static]

Definition at line 130 of file GameData.h.

Definition at line 76 of file GameData.h.

Definition at line 74 of file GameData.h.

Definition at line 75 of file GameData.h.

Definition at line 124 of file GameData.h.

Definition at line 57 of file GameData.h.

Definition at line 58 of file GameData.h.

Definition at line 43 of file GameData.h.

Definition at line 44 of file GameData.h.

unsigned short BWAPI::GameData::regionGroupIndex[5000]

Definition at line 104 of file GameData.h.

Definition at line 64 of file GameData.h.

Definition at line 65 of file GameData.h.

Definition at line 67 of file GameData.h.

Definition at line 31 of file GameData.h.

Definition at line 78 of file GameData.h.

Definition at line 79 of file GameData.h.

Definition at line 118 of file GameData.h.

Definition at line 119 of file GameData.h.

Definition at line 122 of file GameData.h.

Definition at line 141 of file GameData.h.

Definition at line 142 of file GameData.h.

Definition at line 107 of file GameData.h.

Definition at line 108 of file GameData.h.

Definition at line 137 of file GameData.h.

Definition at line 138 of file GameData.h.

Definition at line 51 of file GameData.h.

Definition at line 147 of file GameData.h.

Definition at line 148 of file GameData.h.

Definition at line 48 of file GameData.h.

Definition at line 150 of file GameData.h.

Definition at line 151 of file GameData.h.


The documentation for this struct was generated from the following file:
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines