BWAPI
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AerialSquadron(Squad *m, AgentPool *p) | AerialSquadron | |
assignUnit(Unit *u) | AerialSquadron | [virtual] |
broadcastTarget() | AerialSquadron | |
execute() | AerialSquadron | [virtual] |
getSubTeam(UnitType t) | AerialSquadron | [virtual] |
receiveAlert(Unit *t) | AerialSquadron | [virtual] |
receiveTarget(Unit *u, int f) | AerialSquadron | |
removeUnit(Unit *u)=0 | TacticsImplementation | [pure virtual] |