BWAPI
|
#include <AerialSquadron.h>
Public Member Functions | |
AerialSquadron (Squad *m, AgentPool *p) | |
virtual bool | execute () |
virtual std::vector < MicroTacticsModel * > | getSubTeam (UnitType t) |
virtual void | receiveAlert (Unit *t) |
virtual void | assignUnit (Unit *u) |
void | receiveTarget (Unit *u, int f) |
void | broadcastTarget () |
AerialSquadron::AerialSquadron | ( | Squad * | m, |
AgentPool * | p | ||
) |
virtual void AerialSquadron::assignUnit | ( | Unit * | u | ) | [virtual] |
Implements TacticsImplementation.
void AerialSquadron::broadcastTarget | ( | ) |
virtual bool AerialSquadron::execute | ( | ) | [virtual] |
Implements TacticsImplementation.
virtual std::vector<MicroTacticsModel*> AerialSquadron::getSubTeam | ( | UnitType | t | ) | [virtual] |
Implements TacticsImplementation.
virtual void AerialSquadron::receiveAlert | ( | Unit * | t | ) | [virtual] |
Implements TacticsImplementation.
void AerialSquadron::receiveTarget | ( | Unit * | u, |
int | f | ||
) |