BWAPI
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#include <TacticsImplementations.h>
Public Member Functions | |
virtual bool | execute ()=0 |
virtual std::vector < MicroTacticsModel * > | getSubTeam (UnitType t)=0 |
virtual void | receiveAlert (Unit *t)=0 |
virtual void | assignUnit (Unit *u)=0 |
virtual void | removeUnit (Unit *u)=0 |
virtual void TacticsImplementation::assignUnit | ( | Unit * | u | ) | [pure virtual] |
virtual bool TacticsImplementation::execute | ( | ) | [pure virtual] |
virtual std::vector<MicroTacticsModel*> TacticsImplementation::getSubTeam | ( | UnitType | t | ) | [pure virtual] |
virtual void TacticsImplementation::receiveAlert | ( | Unit * | t | ) | [pure virtual] |
Implemented in CrawlingBallAttack, DropShipAerialSquadron, TeleporterUsers, AerialSquadron, DummyGroup, MarineSupportSquadron, ValkyrieAerialSquadron, VultureSupportSquadron, and WraithAerialSquadron.
virtual void TacticsImplementation::removeUnit | ( | Unit * | u | ) | [pure virtual] |
Implemented in CrawlingBallAttack, DropShipAerialSquadron, TeleporterUsers, WraithAerialSquadron, DummyGroup, MarineSupportSquadron, ValkyrieAerialSquadron, and VultureSupportSquadron.