BWAPI
|
#include <ValkyrieAerialSquadron.h>
Public Member Functions | |
ValkyrieAerialSquadron (Squad *m, AgentPool *p) | |
virtual bool | execute () |
virtual std::vector < MicroTacticsModel * > | getSubTeam (UnitType t) |
virtual void | receiveAlert (Unit *t) |
virtual void | assignUnit (Unit *u) |
virtual void | removeUnit (Unit *u) |
void | findNewPoint () |
void | broadcastTarget () |
ValkyrieAerialSquadron::ValkyrieAerialSquadron | ( | Squad * | m, |
AgentPool * | p | ||
) |
void ValkyrieAerialSquadron::assignUnit | ( | Unit * | u | ) | [virtual] |
Implements TacticsImplementation.
bool ValkyrieAerialSquadron::execute | ( | ) | [virtual] |
void ValkyrieAerialSquadron::findNewPoint | ( | ) |
std::vector< MicroTacticsModel * > ValkyrieAerialSquadron::getSubTeam | ( | UnitType | t | ) | [virtual] |
void ValkyrieAerialSquadron::receiveAlert | ( | Unit * | t | ) | [virtual] |
void ValkyrieAerialSquadron::removeUnit | ( | Unit * | u | ) | [virtual] |
Implements TacticsImplementation.