#include <ConstructionAgent.h>
List of all members.
Public Member Functions |
| ConstructionAgent (AgentPool *p) |
virtual void | updateDrives () |
virtual Arbitrator * | getArbitrator () |
bool | canBeConstructed (BWAPI::UnitType req) |
bool | canBeConstructed (BWAPI::UnitType req, BWAPI::Unit *worker) |
bool | canBeConstructed (BWAPI::UnitType req, BWAPI::Unit *worker, TilePosition t) |
Unit * | buildStructure (BWAPI::UnitType req) |
Unit * | buildStructure (BWAPI::UnitType req, BWAPI::TilePosition here) |
Unit * | buildStructure (BWAPI::UnitType req, BWAPI::TilePosition here, BWAPI::Unit *worker) |
Unit * | buildStructure (BWAPI::UnitType original, BWAPI::UnitType req, BWAPI::TilePosition nearhere, int minDistance, BWAPI::Unit *worker) |
Unit * | buildStructure (BWAPI::UnitType req, BWAPI::Unit *worker) |
Unit * | buildStructureAround (BWAPI::UnitType req, BWAPI::Unit *worker, BWAPI::TilePosition nearhere) |
Unit * | findAvailableWorker () |
Unit * | findAvailableWorkerNear (Position p, int radius) |
BuildingPlacer * | getBuildingPlacer () |
Constructor & Destructor Documentation
Member Function Documentation
The documentation for this class was generated from the following files: