#include <ConstructionAgent.h>
List of all members.
Public Member Functions | 
|   | ConstructionAgent (AgentPool *p) | 
| virtual void  | updateDrives () | 
| virtual Arbitrator *  | getArbitrator () | 
| bool  | canBeConstructed (BWAPI::UnitType req) | 
| bool  | canBeConstructed (BWAPI::UnitType req, BWAPI::Unit *worker) | 
| bool  | canBeConstructed (BWAPI::UnitType req, BWAPI::Unit *worker, TilePosition t) | 
| Unit *  | buildStructure (BWAPI::UnitType req) | 
| Unit *  | buildStructure (BWAPI::UnitType req, BWAPI::TilePosition here) | 
| Unit *  | buildStructure (BWAPI::UnitType req, BWAPI::TilePosition here, BWAPI::Unit *worker) | 
| Unit *  | buildStructure (BWAPI::UnitType original, BWAPI::UnitType req, BWAPI::TilePosition nearhere, int minDistance, BWAPI::Unit *worker) | 
| Unit *  | buildStructure (BWAPI::UnitType req, BWAPI::Unit *worker) | 
| Unit *  | buildStructureAround (BWAPI::UnitType req, BWAPI::Unit *worker, BWAPI::TilePosition nearhere) | 
| Unit *  | findAvailableWorker () | 
| Unit *  | findAvailableWorkerNear (Position p, int radius) | 
| BuildingPlacer *  | getBuildingPlacer () | 
Constructor & Destructor Documentation
Member Function Documentation
The documentation for this class was generated from the following files: