|
BWAPI
|
#include <DropShipMicroTactics.h>


Public Member Functions | |
| DropShipMicroTactics (Unit *u) | |
| DropShipMicroTactics (Unit *u, DropShipAerialSquadron *p, InformationManagerAgent *a) | |
| DropShipMicroTactics (Unit *u, int movementLag) | |
| virtual bool | MicroTacticsModel::executeTactics () |
| virtual Unit * | getUnit () |
| virtual void | setMovementLag (int l) |
| void | requestJob (CrawlingBallAttack *movementTarget, std::vector< Unit * > cargo) |
| void | setTarget (CrawlingBallAttack *p) |
| void | clearTarget () |
| void | declareTarget () |
| virtual void | move (Position p) |
| void | attachIntelligenceModule (InformationManagerAgent *a) |
| void | setDesiredCargo (std::vector< Unit * > units) |
| bool | isNotBusy () |
| virtual UnitType | getKnownType () |
| Position | findDropLocation (Position p) |

| DropShipMicroTactics::DropShipMicroTactics | ( | Unit * | u, |
| DropShipAerialSquadron * | p, | ||
| InformationManagerAgent * | a | ||
| ) |

| DropShipMicroTactics::DropShipMicroTactics | ( | Unit * | u, |
| int | movementLag | ||
| ) |
| void DropShipMicroTactics::clearTarget | ( | ) |
| void DropShipMicroTactics::declareTarget | ( | ) |

| UnitType DropShipMicroTactics::getKnownType | ( | ) | [virtual] |
Implements MicroTacticsModel.
| Unit * DropShipMicroTactics::getUnit | ( | ) | [virtual] |
| bool DropShipMicroTactics::isNotBusy | ( | ) |

| virtual bool DropShipMicroTactics::MicroTacticsModel::executeTactics | ( | ) | [virtual] |
| void DropShipMicroTactics::move | ( | Position | p | ) | [virtual] |
| void DropShipMicroTactics::requestJob | ( | CrawlingBallAttack * | movementTarget, |
| std::vector< Unit * > | cargo | ||
| ) |


| void DropShipMicroTactics::setDesiredCargo | ( | std::vector< Unit * > | units | ) |

| void DropShipMicroTactics::setMovementLag | ( | int | l | ) | [virtual] |
Implements MicroTacticsModel.
| void DropShipMicroTactics::setTarget | ( | CrawlingBallAttack * | p | ) |

1.7.6.1