BWAPI
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#include <MilitaryProductionManagerAgent.h>
Public Member Functions | |
MilitaryProductionManagerAgent (AgentPool *p) | |
MilitaryProductionManagerAgent () | |
void | initialize () |
Arbitrator * | getInternalArbitrator () |
virtual void | updateDrives () |
virtual Arbitrator * | getArbitrator () |
void | registerProductionOrder (UnitOrder u) |
void | determineActiveProductionGoals () |
void | receiveAlert (UnitType t, bool buildOrDead, int id) |
void | cleanUp () |
void | advanceProductionProcess () |
virtual Arbitrator* MilitaryProductionManagerAgent::getArbitrator | ( | ) | [inline, virtual] |
Implements AgentBase.
void MilitaryProductionManagerAgent::receiveAlert | ( | UnitType | t, |
bool | buildOrDead, | ||
int | id | ||
) |
so we need to replace it if it wasn't in a squad
void MilitaryProductionManagerAgent::updateDrives | ( | ) | [virtual] |