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BWAPI
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#include <MilitaryProductionManagerAgent.h>


Public Member Functions | |
| MilitaryProductionManagerAgent (AgentPool *p) | |
| MilitaryProductionManagerAgent () | |
| void | initialize () |
| Arbitrator * | getInternalArbitrator () |
| virtual void | updateDrives () |
| virtual Arbitrator * | getArbitrator () |
| void | registerProductionOrder (UnitOrder u) |
| void | determineActiveProductionGoals () |
| void | receiveAlert (UnitType t, bool buildOrDead, int id) |
| void | cleanUp () |
| void | advanceProductionProcess () |






| virtual Arbitrator* MilitaryProductionManagerAgent::getArbitrator | ( | ) | [inline, virtual] |
Implements AgentBase.

| void MilitaryProductionManagerAgent::receiveAlert | ( | UnitType | t, |
| bool | buildOrDead, | ||
| int | id | ||
| ) |
so we need to replace it if it wasn't in a squad




| void MilitaryProductionManagerAgent::updateDrives | ( | ) | [virtual] |
1.7.6.1