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BWAPI
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#include "BWScriptEmulator.h"#include <vector>#include <set>#include "ScriptThread.h"#include "Controller.h"#include "UnitProc.h"
Variables | |
| bool | enabled |
| int | mapH |
| int | mapW |
| Player * | self |
| bool | isResourceClaimed [256] |
| bool | farcasting |
| DWORD | dwCount = 0 |
| bool enabled |
| bool farcasting |
| bool isResourceClaimed[256] |
1.7.6.1