BWAPI
|
00001 #pragma once 00002 #include <windows.h> 00003 #include <string> 00004 #include "BW/Offsets.h" 00005 00006 void __fastcall QueueGameCommand(void *pBuffer, DWORD dwLength); 00007 00008 #define QUEUE_COMMAND(x,...) QueueGameCommand(&x(__VA_ARGS__), sizeof(x)) 00009 00010 void BWAPIError(const char *format, ...); 00011 void BWAPIError(DWORD dwErrCode, const char *format, ...); 00012 int getFileType(const char *szFileName); 00013