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BWAPI
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#include <windows.h>#include <Util/Types.h>#include "../Storm/storm.h"#include "Position.h"#include "TilePosition.h"#include "Dialog.h"#include "Pathing.h"#include "Unit.h"#include "Sprite.h"#include "TriggerEngine.h"

Go to the source code of this file.
| #define BULLET_ARRAY_MAX_LENGTH 100 |
| #define DAMAGE_TYPE_COUNT 5 |
| #define EXPLOSION_TYPE_COUNT 25 |
| #define FLINGY_TYPE_COUNT 209 |
| #define MAX_SEARCH 3400 |
| #define PLAYABLE_PLAYER_COUNT 8 |
| #define PLAYER_COUNT 12 |
Broodwar content access tools. The namespace contains:
| #define RACE_COUNT 3 |
| #define TECH_TYPE_COUNT 44 |
| #define UNIT_ARRAY_MAX_LENGTH 1700 |
| #define UNIT_TYPE_COUNT 228 |
| #define UPGRADE_TYPE_COUNT 61 |
| #define WEAPON_TYPE_COUNT 130 |
1.7.6.1