BWAPI
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#include <windows.h>
#include <Util/Types.h>
#include "../Storm/storm.h"
#include "Position.h"
#include "TilePosition.h"
#include "Dialog.h"
#include "Pathing.h"
#include "Unit.h"
#include "Sprite.h"
#include "TriggerEngine.h"
Go to the source code of this file.
#define BULLET_ARRAY_MAX_LENGTH 100 |
#define DAMAGE_TYPE_COUNT 5 |
#define EXPLOSION_TYPE_COUNT 25 |
#define FLINGY_TYPE_COUNT 209 |
#define MAX_SEARCH 3400 |
#define PLAYABLE_PLAYER_COUNT 8 |
#define PLAYER_COUNT 12 |
Broodwar content access tools. The namespace contains:
#define RACE_COUNT 3 |
#define TECH_TYPE_COUNT 44 |
#define UNIT_ARRAY_MAX_LENGTH 1700 |
#define UNIT_TYPE_COUNT 228 |
#define UPGRADE_TYPE_COUNT 61 |
#define WEAPON_TYPE_COUNT 130 |