BWAPI
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#include <Offsets.h>
Public Attributes | |
s32 | all [UNIT_TYPE_COUNT][PLAYER_COUNT] |
s32 | completed [UNIT_TYPE_COUNT][PLAYER_COUNT] |
s32 | killed [UNIT_TYPE_COUNT][PLAYER_COUNT] |
s32 | dead [UNIT_TYPE_COUNT][PLAYER_COUNT] |
Unit counts: all, completed, killed, dead