BWAPI
Defines | Functions
trunk/bwapi/BWAPI/Source/DLLMain.cpp File Reference
#include <windows.h>
#include <stdio.h>
#include <Util/Gnu.h>
#include <Util/Foreach.h>
#include <BWAPI.h>
#include "../../svnrev.h"
#include "BW/Offsets.h"
#include "BWAPI/GameImpl.h"
#include "DLLMain.h"
#include "ExceptionFilter.h"
#include "Detours.h"
#include "CodePatch.h"
#include "Config.h"
#include "WMode.h"
#include "../../Debug.h"
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Defines

#define WIN32_LEAN_AND_MEAN

Functions

void __fastcall QueueGameCommand (void *pBuffer, DWORD dwLength)
int getFileType (const char *szFileName)
void BWAPIError (const char *format,...)
void BWAPIError (DWORD dwErrCode, const char *format,...)
void CheckVersion ()
DWORD WINAPI PersistentPatch (LPVOID)
BOOL APIENTRY DllMain (HMODULE, DWORD ul_reason_for_call, LPVOID)

Define Documentation


Function Documentation

void BWAPIError ( const char *  format,
  ... 
)

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void BWAPIError ( DWORD  dwErrCode,
const char *  format,
  ... 
)
void CheckVersion ( )

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BOOL APIENTRY DllMain ( HMODULE  ,
DWORD  ul_reason_for_call,
LPVOID   
)

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int getFileType ( const char *  szFileName)

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DWORD WINAPI PersistentPatch ( LPVOID  )

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void __fastcall QueueGameCommand ( void *  pBuffer,
DWORD  dwLength 
)

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