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BWAPI
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#include <windows.h>#include <stdio.h>#include <Util/Gnu.h>#include <Util/Foreach.h>#include <BWAPI.h>#include "../../svnrev.h"#include "BW/Offsets.h"#include "BWAPI/GameImpl.h"#include "DLLMain.h"#include "ExceptionFilter.h"#include "Detours.h"#include "CodePatch.h"#include "Config.h"#include "WMode.h"#include "../../Debug.h"

Defines | |
| #define | WIN32_LEAN_AND_MEAN |
Functions | |
| void __fastcall | QueueGameCommand (void *pBuffer, DWORD dwLength) |
| int | getFileType (const char *szFileName) |
| void | BWAPIError (const char *format,...) |
| void | BWAPIError (DWORD dwErrCode, const char *format,...) |
| void | CheckVersion () |
| DWORD WINAPI | PersistentPatch (LPVOID) |
| BOOL APIENTRY | DllMain (HMODULE, DWORD ul_reason_for_call, LPVOID) |
| #define WIN32_LEAN_AND_MEAN |
| void BWAPIError | ( | const char * | format, |
| ... | |||
| ) |

| void BWAPIError | ( | DWORD | dwErrCode, |
| const char * | format, | ||
| ... | |||
| ) |
| void CheckVersion | ( | ) |



| int getFileType | ( | const char * | szFileName | ) |


| DWORD WINAPI PersistentPatch | ( | LPVOID | ) |


| void __fastcall QueueGameCommand | ( | void * | pBuffer, |
| DWORD | dwLength | ||
| ) |


1.7.6.1