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BWAPI
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#include <Controller.h>
Public Member Functions | |
| AIController () | |
| ~AIController () | |
| void | AttackAdd (int count, BWAPI::UnitType type) |
| void | DefenseClear (int type) |
| void | DefenseBuild (int type, int count, BWAPI::UnitType uType) |
| void | DefenseUse (int type, int count, BWAPI::UnitType uType) |
Public Attributes | |
| BYTE | bNukeRate |
| BYTE | bAttacks |
| DWORD | dwLastNukeTime |
| WORD | wFlags |
| WORD | wPanicBlock |
| WORD | wMaxForce |
| WORD | wAttackGroup |
| WORD | wWaitForType |
| BYTE | bDefaultMin |
| DWORD | dwLastIndividualUnitUpdateTime |
| DWORD | dwAttackTime |
| BYTE | bIfDif |
| WORD | attackGroups [64] |
| DWORD | defensebuild [4][10] |
| DWORD | defenseuse [4][10] |
| BYTE | bDefineMax [228] |
| RECT | genCmdTarget |
| void AIController::AttackAdd | ( | int | count, |
| BWAPI::UnitType | type | ||
| ) |
| void AIController::DefenseBuild | ( | int | type, |
| int | count, | ||
| BWAPI::UnitType | uType | ||
| ) |
| void AIController::DefenseClear | ( | int | type | ) |
| void AIController::DefenseUse | ( | int | type, |
| int | count, | ||
| BWAPI::UnitType | uType | ||
| ) |
| DWORD AIController::defensebuild[4][10] |
| DWORD AIController::defenseuse[4][10] |
1.7.6.1