# Schedule


This is a directed study course in Computer Science. In Fall 2026, the group will investigate optimal information design, for example, Bayesian persuasion, in particular, its applications in data poisoning and adversarial attacks on reinforcement learners.

Week Date Topic Notes
1 - Markov Games W1
2 - Markov Perfect Equilibrium W2
3 - Partial Observability W3
4 - Belief State Markov Game W4
5 - Signaling Game W5
6 - Mechanism Design W6
7 - Bayesian Persuasion W7
8 - Information Design W8
9 - Project W9
10 - Project W10
11 - Project W11
12 - Project W12
13 - Project W13
14 - Project W14
15 - Project W15


Textbook (main):

📗 Algorithmic Game Theory: Link.

Notes from previous semesters:

📗 Reinforcement Learning for Robotics: Link
📗 Continuous Action Games: Link
📗 Mechanism Design: Link
📗 Partial Observability: Link
📗 Multi-agent Deep Learning: Link
📗 Single-agent Deep Learning: Link
📗 Multi-agent Reinforcement Learning: Link

# Grading Scheme


There will be weekly meetings to discuss the progress of the project, and a final project submission: a demo on your personal website and a report.





Last Updated: April 18, 2026 at 3:09 AM