#include <BulletImpl.h>


Public Member Functions | |
| BulletImpl (int index) | |
| virtual int | getID () const |
| virtual Player * | getPlayer () const |
| virtual BulletType | getType () const |
| virtual Unit * | getSource () const |
| virtual Position | getPosition () const |
| virtual double | getAngle () const |
| virtual double | getVelocityX () const |
| virtual double | getVelocityY () const |
| virtual Unit * | getTarget () const |
| virtual Position | getTargetPosition () const |
| virtual int | getRemoveTimer () const |
| virtual bool | exists () const |
| virtual bool | isVisible () const |
| virtual bool | isVisible (Player *player) const |
| BWAPI::BulletImpl::BulletImpl | ( | int | index | ) |
| virtual bool BWAPI::BulletImpl::exists | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual double BWAPI::BulletImpl::getAngle | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual int BWAPI::BulletImpl::getID | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual Player* BWAPI::BulletImpl::getPlayer | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual Position BWAPI::BulletImpl::getPosition | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual int BWAPI::BulletImpl::getRemoveTimer | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual Unit* BWAPI::BulletImpl::getSource | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual Unit* BWAPI::BulletImpl::getTarget | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual Position BWAPI::BulletImpl::getTargetPosition | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual BulletType BWAPI::BulletImpl::getType | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual double BWAPI::BulletImpl::getVelocityX | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual double BWAPI::BulletImpl::getVelocityY | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual bool BWAPI::BulletImpl::isVisible | ( | ) | const [virtual] |
Implements BWAPI::Bullet.
| virtual bool BWAPI::BulletImpl::isVisible | ( | Player * | player | ) | const [virtual] |
Implements BWAPI::Bullet.
1.7.6.1