#include <Client.h>
Public Member Functions | |
Client () | |
~Client () | |
bool | isConnected () |
bool | connect () |
void | disconnect () |
void | update () |
Public Attributes | |
GameData * | data |
bool BWAPI::Client::connect | ( | ) |
void BWAPI::Client::disconnect | ( | ) |
bool BWAPI::Client::isConnected | ( | ) |
void BWAPI::Client::update | ( | ) |