BWAPI
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#include <HatcheryAgent.h>
Public Member Functions | |
HatcheryAgent (Unit *mUnit) | |
void | computeActions () |
string | getTypeName () |
The HatcheryAgent handles Zerg Hatchery/Lair/Hive buildings.
Implemented abilities:
Author: Johan Hagelback (johan.hagelback@gmail.com)
HatcheryAgent::HatcheryAgent | ( | Unit * | mUnit | ) |
void HatcheryAgent::computeActions | ( | ) | [virtual] |
Called each update to issue orders.
Reimplemented from StructureAgent.
string HatcheryAgent::getTypeName | ( | ) | [virtual] |
Returns the unique type name for structure agents.
Reimplemented from StructureAgent.