- m -
- m_per_mn()
: EEcoEstimator
- makeCannonChoke()
: SimCityBuildingPlacer
- makeCannonsMinerals()
: SimCityBuildingPlacer
- MarineUnit()
: MarineUnit
- MedicUnit()
: MedicUnit
- micro()
: GroundUnit
, DragoonUnit
, ProbeUnit
, CarrierUnit
, ReaverUnit
, ZealotUnit
, CorsairUnit
, ArbiterUnit
, DarkArchonUnit
, ScourgeUnit
, MutaliskUnit
, MedicUnit
, ObserverUnit
, HighTemplarUnit
, SpecialUnit
, BayesianUnit
, ScoutUnit
, MarineUnit
, ShuttleUnit
, FlyingUnit
, ArchonUnit
, DarkTemplarUnit
- MicroAIModule()
: MicroAIModule
- MinHeap()
: MinHeap< _Tp, _Val >
- morph()
: UnitGroup
, MorphManager
- MorphManager()
: MorphManager
- move()
: UnitsGroup
, BayesianUnit
- moveClick()
: BayesianUnit
- moveTo()
: UnitSet
, UnitGroup
- mult()
: Vec
- MutaliskUnit()
: MutaliskUnit