- u -
- unburrow()
: UnitGroup
- uni()
: RandomGenerators< _left, _right >
- UnitCompositionProducer()
: UnitCompositionProducer
- UnitCountTimeline()
: UnitCountTimeline
- UnitGroup()
: UnitGroup
- UnitPump()
: UnitPump
- UnitSet()
: UnitSet
- UnitsGroup()
: UnitsGroup
- unload()
: UnitGroup
- unloadAll()
: UnitGroup
- unregisterSupplyIncrease()
: ResourceTimeline
- unsiege()
: UnitGroup
- update()
: Task
, MapManager
, Regions
, Builder
, TimeManager
, BuildManager
, ConstructionManager
, EEcoEstimator
, DefenseManager
, EnhancedUI
, EUnitsFilter
, Macro
, MacroDependencyResolver
, EUnitsFilter
, MorphManager
, WarManager
, UnitsGroup
, BasicUnitsGroup
, Producer
, BattleUnit
, UnitManager
, EViewedUnit
, ProductionManager
, Goal
, DefendGoal
, EUnit
, PylonBuildingPlacer
, UpgradeManager
, UnitPump
, FirstScoutController
, ResourceRates
, ScoutManager
, Intelligence
, SpiralBuildingPlacer
, SupplyManager
, Arbitrator::Arbitrator< _Tp, _Val >
, TechManager
, UnitCompositionProducer
, Arbitrator::Controller< _Tp, _Val >
, Base
, WorkerManager
, BasesManager
, BasicTaskExecutor
, GoalManager
, Micro
, BasicWorkerFinder
, BFSBuildingPlacer
, BayesianUnit
, BorderManager
- update_minerals_geyzers()
: EEcoEstimator
- update_workers()
: EEcoEstimator
- updateArrivingUnits()
: UnitsGroup
- updateAttractors()
: BayesianUnit
- updateAvgPos()
: UnitSet
, UnitGroup
- updateCenter()
: UnitsGroup
- updateDir()
: BayesianUnit
- updateDirV()
: BayesianUnit
- updateEnemiesCenter()
: UnitsGroup
- updateObj()
: BayesianUnit
- updateOurStats()
: UnitsGroup
- updatePPath()
: BayesianUnit
- updateRangeEnemies()
: BayesianUnit
- updateTargetEnemy()
: ZealotUnit
, BayesianUnit
- updateTargetingMe()
: BayesianUnit
- upgrade()
: UpgradeManager
, MacroBuildOrderManager
, UnitGroup
- upgradeAdd()
: Macro
- UpgradeManager()
: UpgradeManager
- UpgradeTimeline()
: UpgradeTimeline
- usedPos()
: PositionAccountant
- usedTilePosition()
: SimCityBuildingPlacer
- useTech()
: UnitGroup