Here is a list of all class members with links to the classes they belong to:
- h -
- haltConstruction()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- haltDistance()
: BWAPI::UnitType
- handshake_timeout
: jdwpTransportNativeInterface_
- hasCreep()
: BWAPI::GameImpl
, BWAPI::Game
, BWAPI::GameData
- hash_code_ptr
: jvmtiInterface_1_
- hasLatCom
: BWAPI::GameData
- hasNuke()
: BWAPI::Unit
, BWAPI::UnitData
, BWAPI::UnitImpl
- hasPath()
: BWAPI::GameImpl
, BWAPI::UnitImpl
, BWAPI::Game
, BWAPI::Position
, BWAPI::TilePosition
, BWAPI::Unit
- hasPermanentCloak()
: BWAPI::UnitType
- hasPower()
: BWAPI::Game
, BWAPI::GameImpl
, BWAPI::Game
- hasPowerPrecise()
: BWAPI::GameImpl
, BWAPI::Game
- hasResearched
: BWAPI::PlayerData
, BWAPI::Player
, BWAPI::PlayerImpl
- hatchery
: BWAPI::UnitData
- hbitmap
: jawt_Win32DrawingSurfaceInfo
- hdc
: jawt_Win32DrawingSurfaceInfo
- heap_filter
: jvmtiInterface_1_
- heap_iteration_callback
: _jvmtiHeapCallbacks
- heap_object_callback
: jvmtiInterface_1_
- heap_reference_callback
: _jvmtiHeapCallbacks
- heap_root_callback
: jvmtiInterface_1_
- height
: jawt_Rectangle
- hitPoints
: BWAPI::UnitData
- holdPosition()
: BWAPI::UnitCommand
, BWAPI::Unit
, BWAPI::UnitImpl
- holes
: BWTA::Polygon
- hpalette
: jawt_Win32DrawingSurfaceInfo
- hwnd
: jawt_Win32DrawingSurfaceInfo