BWAPI
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#include <Client.h>
Public Member Functions | |
Client () | |
~Client () | |
bool | isConnected () |
bool | connect () |
void | disconnect () |
void | update () |
Public Attributes | |
GameData * | data |
Private Attributes | |
HANDLE | pipeObjectHandle |
HANDLE | mapFileHandle |
bool | connected |
bool | showedErrorBox |
bool BWAPI::Client::connect | ( | ) |
void BWAPI::Client::disconnect | ( | ) |
bool BWAPI::Client::isConnected | ( | ) |
void BWAPI::Client::update | ( | ) |
bool BWAPI::Client::connected [private] |
HANDLE BWAPI::Client::mapFileHandle [private] |
HANDLE BWAPI::Client::pipeObjectHandle [private] |
bool BWAPI::Client::showedErrorBox [private] |