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BWAPI
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#include <BaseTracker.h>
Public Member Functions | |
| BaseTrackerClass () | |
| Base | createBase (std::set< TilePosition > tiles, Region region, bool startLocation, TilePosition position=BWAPI::TilePositions::None, const UnitGroup &resources=UnitGroup()) |
| void | update () |
| void | onDiscover (Unit unit) |
| void | onMorphRenegade (Unit unit, Player previousPlayer, BWAPI::UnitType previousType) |
| void | onDestroy (Unit unit) |
| const std::set< Base > & | getAllBases () const |
| std::set< Base > | getResourceBases () |
| std::set< Base > | getActiveBases (bool activeInFuture=false, Player player=BWAPI::Broodwar->self()) |
| std::set< Base > | getEnemyActiveBases (bool activeInFuture=false) |
| std::set< Base > | getEnemyBases () |
| std::set< Base > | getAllyBases () |
| std::set< Base > | getPlayerBases (Player player=BWAPI::Broodwar->self()) |
| std::set< Base > | getImportantBases (Player player=BWAPI::Broodwar->self()) |
| std::set< Base > | getEnemyImportantBases () |
| Base | getBase (TilePosition location) |
Private Attributes | |
| std::set< Base > | mBases |
| std::map< TilePosition, Base > | mTileToBase |
Definition at line 8 of file BaseTracker.h.
Definition at line 6 of file BaseTracker.cpp.
{
}
| Base BaseTrackerClass::createBase | ( | std::set< TilePosition > | tiles, |
| Region | region, | ||
| bool | startLocation, | ||
| TilePosition | position = BWAPI::TilePositions::None, |
||
| const UnitGroup & | resources = UnitGroup() |
||
| ) |
Definition at line 10 of file BaseTracker.cpp.
References mBases, mTileToBase, and BWAPI::TilePositions::None.
{
Base base;
if(position != BWAPI::TilePositions::None)
base = Base(new BaseClass(position, resources, region, tiles, startLocation));
else
base = Base(new BaseClass(region, tiles, startLocation));
for each(TilePosition tile in tiles)
mTileToBase[tile] = base;
mBases.insert(base);
return base;
}
| std::set< Base > BaseTrackerClass::getActiveBases | ( | bool | activeInFuture = false, |
| Player | player = BWAPI::Broodwar->self() |
||
| ) |
Definition at line 74 of file BaseTracker.cpp.
References mBases.
| const std::set<Base>& BaseTrackerClass::getAllBases | ( | ) | const [inline] |
| std::set< Base > BaseTrackerClass::getAllyBases | ( | ) |
Definition at line 113 of file BaseTracker.cpp.
References BWAPI::Broodwar, and mBases.
{
std::set<Base> bases;
for each(Base base in mBases)
{
if(BWAPI::Broodwar->self()->isAlly(base->getPlayer()))
bases.insert(base);
}
return bases;
}
| Base BaseTrackerClass::getBase | ( | TilePosition | location | ) | [inline] |
Definition at line 30 of file BaseTracker.h.
References mTileToBase.
{ return mTileToBase[location]; }
| std::set< Base > BaseTrackerClass::getEnemyActiveBases | ( | bool | activeInFuture = false | ) |
Definition at line 87 of file BaseTracker.cpp.
References BWAPI::Broodwar, BWAPI::Player::isEnemy(), mBases, and BWAPI::Game::self().
{
std::set<Base> bases;
for each(Base base in mBases)
{
if(base->isActive(activeInFuture) && BWAPI::Broodwar->self()->isEnemy(base->getPlayer()))
bases.insert(base);
}
return bases;
}
| std::set< Base > BaseTrackerClass::getEnemyBases | ( | ) |
Definition at line 100 of file BaseTracker.cpp.
References BWAPI::Broodwar, and mBases.
{
std::set<Base> bases;
for each(Base base in mBases)
{
if(BWAPI::Broodwar->self()->isEnemy(base->getPlayer()))
bases.insert(base);
}
return bases;
}
| std::set< Base > BaseTrackerClass::getEnemyImportantBases | ( | ) |
Definition at line 152 of file BaseTracker.cpp.
References BWAPI::Broodwar, and mBases.
{
std::set<Base> bases;
for each(Base base in mBases)
{
if(BWAPI::Broodwar->self()->isEnemy(base->getPlayer()) && (base->isActive(true) || base->getNumberOfTechBuildings() > 0))
bases.insert(base);
}
return bases;
}| std::set< Base > BaseTrackerClass::getImportantBases | ( | Player | player = BWAPI::Broodwar->self() | ) |
Definition at line 139 of file BaseTracker.cpp.
References mBases.
| std::set< Base > BaseTrackerClass::getPlayerBases | ( | Player | player = BWAPI::Broodwar->self() | ) |
Definition at line 126 of file BaseTracker.cpp.
References mBases.
| std::set< Base > BaseTrackerClass::getResourceBases | ( | ) |
Definition at line 61 of file BaseTracker.cpp.
References mBases.
| void BaseTrackerClass::onDestroy | ( | Unit | unit | ) |
Definition at line 53 of file BaseTracker.cpp.
References mBases.
| void BaseTrackerClass::onDiscover | ( | Unit | unit | ) |
Definition at line 37 of file BaseTracker.cpp.
References mBases.
| void BaseTrackerClass::onMorphRenegade | ( | Unit | unit, |
| Player | previousPlayer, | ||
| BWAPI::UnitType | previousType | ||
| ) |
Definition at line 45 of file BaseTracker.cpp.
References mBases.
| void BaseTrackerClass::update | ( | ) |
Definition at line 26 of file BaseTracker.cpp.
References mBases.
std::set<Base> BaseTrackerClass::mBases [private] |
Definition at line 33 of file BaseTracker.h.
Referenced by createBase(), getActiveBases(), getAllBases(), getAllyBases(), getEnemyActiveBases(), getEnemyBases(), getEnemyImportantBases(), getImportantBases(), getPlayerBases(), getResourceBases(), onDestroy(), onDiscover(), onMorphRenegade(), and update().
std::map<TilePosition, Base> BaseTrackerClass::mTileToBase [private] |
Definition at line 34 of file BaseTracker.h.
Referenced by createBase(), and getBase().
1.7.6.1