BWAPI
|
#include <CombatSCVMicroTactics.h>
Public Member Functions | |
CombatSCVMicroTactics (Unit *u, AgentPool *p, CrawlingBallAttack *c) | |
CombatSCVMicroTactics (Unit *u, int movementLag) | |
virtual bool | MicroTacticsModel::executeTactics () |
virtual Unit * | getUnit () |
virtual void | setMovementLag (int l) |
virtual void | move (Position p) |
virtual UnitType | getKnownType () |
CombatSCVMicroTactics::CombatSCVMicroTactics | ( | Unit * | u, |
AgentPool * | p, | ||
CrawlingBallAttack * | c | ||
) |
CombatSCVMicroTactics::CombatSCVMicroTactics | ( | Unit * | u, |
int | movementLag | ||
) |
UnitType CombatSCVMicroTactics::getKnownType | ( | ) | [virtual] |
Implements MicroTacticsModel.
Unit * CombatSCVMicroTactics::getUnit | ( | ) | [virtual] |
Implements MicroTacticsModel.
virtual bool CombatSCVMicroTactics::MicroTacticsModel::executeTactics | ( | ) | [virtual] |
void CombatSCVMicroTactics::move | ( | Position | p | ) | [virtual] |
void CombatSCVMicroTactics::setMovementLag | ( | int | l | ) | [virtual] |
Implements MicroTacticsModel.