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BWAPI
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#include <VultureMicroTactics.h>


Public Member Functions | |
| VultureMicroTactics (Unit *u, CrawlingBallAttack *s) | |
| VultureMicroTactics (Unit *u, int movementLag) | |
| virtual bool | MicroTacticsModel::executeTactics () |
| virtual Unit * | getUnit () |
| virtual void | setMovementLag (int l) |
| virtual void | move (Position p) |
| void | patrol (Position p) |
| virtual UnitType | getKnownType () |

| VultureMicroTactics::VultureMicroTactics | ( | Unit * | u, |
| int | movementLag | ||
| ) |

| UnitType VultureMicroTactics::getKnownType | ( | ) | [virtual] |
Implements MicroTacticsModel.
| Unit * VultureMicroTactics::getUnit | ( | ) | [virtual] |
Implements MicroTacticsModel.
| virtual bool VultureMicroTactics::MicroTacticsModel::executeTactics | ( | ) | [virtual] |
| void VultureMicroTactics::move | ( | Position | p | ) | [virtual] |
| void VultureMicroTactics::patrol | ( | Position | p | ) |

| void VultureMicroTactics::setMovementLag | ( | int | l | ) | [virtual] |
Implements MicroTacticsModel.
1.7.6.1