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    BWAPI
   
    
   
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#include <VultureMicroTactics.h>


Public Member Functions | |
| VultureMicroTactics (Unit *u, CrawlingBallAttack *s) | |
| VultureMicroTactics (Unit *u, int movementLag) | |
| virtual bool | MicroTacticsModel::executeTactics () | 
| virtual Unit * | getUnit () | 
| virtual void | setMovementLag (int l) | 
| virtual void | move (Position p) | 
| void | patrol (Position p) | 
| virtual UnitType | getKnownType () | 

| VultureMicroTactics::VultureMicroTactics | ( | Unit * | u, | 
| int | movementLag | ||
| ) | 

| UnitType VultureMicroTactics::getKnownType | ( | ) |  [virtual] | 
        
Implements MicroTacticsModel.
| Unit * VultureMicroTactics::getUnit | ( | ) |  [virtual] | 
        
Implements MicroTacticsModel.
| virtual bool VultureMicroTactics::MicroTacticsModel::executeTactics | ( | ) |  [virtual] | 
        
| void VultureMicroTactics::move | ( | Position | p | ) |  [virtual] | 
        
| void VultureMicroTactics::patrol | ( | Position | p | ) | 

| void VultureMicroTactics::setMovementLag | ( | int | l | ) |  [virtual] | 
        
Implements MicroTacticsModel.
 1.7.6.1