BWAPI
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#include <VultureMicroTactics.h>
Public Member Functions | |
VultureMicroTactics (Unit *u, CrawlingBallAttack *s) | |
VultureMicroTactics (Unit *u, int movementLag) | |
virtual bool | MicroTacticsModel::executeTactics () |
virtual Unit * | getUnit () |
virtual void | setMovementLag (int l) |
virtual void | move (Position p) |
void | patrol (Position p) |
virtual UnitType | getKnownType () |
VultureMicroTactics::VultureMicroTactics | ( | Unit * | u, |
int | movementLag | ||
) |
UnitType VultureMicroTactics::getKnownType | ( | ) | [virtual] |
Implements MicroTacticsModel.
Unit * VultureMicroTactics::getUnit | ( | ) | [virtual] |
Implements MicroTacticsModel.
virtual bool VultureMicroTactics::MicroTacticsModel::executeTactics | ( | ) | [virtual] |
void VultureMicroTactics::move | ( | Position | p | ) | [virtual] |
void VultureMicroTactics::patrol | ( | Position | p | ) |
void VultureMicroTactics::setMovementLag | ( | int | l | ) | [virtual] |
Implements MicroTacticsModel.