Here is a list of all class members with links to the classes they belong to:
- h -
- h
: MapNode
- haltConstruction()
: BWAPI::UnitImpl
, BWAPI::UnitCommand
, BWAPI::Unit
- haltDistance()
: BWAPI::UnitType
- hasActiveRefineryAtBase()
: InformationManagerAgent
- hasCreep()
: BWAPI::GameImpl
, BWAPI::Game
, BWAPI::GameData
- hasLatCom
: BWAPI::GameData
- hasNuke
: BWAPI::UnitData
, BWAPI::UnitImpl
, BWAPI::Unit
- hasPath()
: BWAPI::GameImpl
, BWAPI::UnitImpl
, BWAPI::Game
, BWAPI::Position
, BWAPI::TilePosition
, BWAPI::Unit
- hasPermanentCloak()
: BWAPI::UnitType
- hasPower()
: BWAPI::Game
, BWAPI::GameImpl
, BWAPI::Game
- hasPowerPrecise()
: BWAPI::GameImpl
, BWAPI::Game
- hasRefinery()
: GasModel
- hasResearched()
: BWAPI::Player
, BWAPI::PlayerData
, BWAPI::PlayerImpl
- hasUnit()
: InformationManagerAgent
- hasUnitUnderConstruction()
: InformationManagerAgent
- hatchery
: BWAPI::UnitData
- hitPoints
: BWAPI::UnitData
- holdPosition()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- holes
: BWTA::Polygon