Here is a list of all class members with links to the classes they belong to:
- r -
- Race()
: BWAPI::Race
- race
: BWAPI::PlayerData
- Race()
: BWAPI::Race
- rallyPositionX
: BWAPI::UnitData
- rallyPositionY
: BWAPI::UnitData
- rallyUnit
: BWAPI::UnitData
- reassignIdleWorkers()
: ResourceManagerAgent
- reboot()
: GoalDescriptor
- reccomendAirSquad()
: SquadReccomender
- reccomendGroundSquad()
: SquadReccomender
- receiveAlert()
: MarineSupportSquadron
, MilitaryProductionManagerAgent
, TacticsImplementation
, TeleporterUsers
, ValkyrieAerialSquadron
, VultureSupportSquadron
, WraithAerialSquadron
, AerialSquadron
, CrawlingBallAttack
, DropShipAerialSquadron
, DummyGroup
- receiveTarget()
: AerialSquadron
, WraithAerialSquadron
- ReceiveText()
: BWAPI::Event
- recentlyAttacked
: BWAPI::UnitData
- recruitReinforcements()
: SquadManagerAgent
- recruitScout()
: ScoutManagerAgent
- recruitSquad()
: OffensiveTacticsManagerAgent
, SquadManagerAgent
- RectangleArray()
: Util::RectangleArray< Type >
, BWTA::RectangleArray< Type >
- red()
: BWAPI::Color
- regeneratesHP()
: BWAPI::UnitType
- regionGroupIndex
: BWAPI::GameData
- regionIsKnown()
: UnitModel
- registerGoal()
: AgentPool
- registerProductionOrder()
: MilitaryProductionManagerAgent
- regulateGas()
: ResourceManagerAgent
- relinquish()
: BidManager
, OffensiveTacticsManagerAgent
, ScoutManagerAgent
, SquadManagerAgent
- relinquishResources()
: GoalDescriptor
- remainingBuildTime
: BWAPI::UnitData
- remainingLatencyFrames
: BWAPI::GameData
- remainingLatencyTime
: BWAPI::GameData
- remainingResearchTime
: BWAPI::UnitData
- remainingTrainTime
: BWAPI::UnitData
- remainingUpgradeTime
: BWAPI::UnitData
- remove()
: ThreatAwarePathFinder
- removeMember()
: SquadTacticsModel
- removeTimer
: BWAPI::BulletData
, BWAPI::UnitData
- removeUnit()
: Squad
, TacticsImplementation
, TeleporterUsers
, ValkyrieAerialSquadron
, VultureSupportSquadron
, WraithAerialSquadron
, CrawlingBallAttack
, DropShipAerialSquadron
, DummyGroup
, GasModel
, MarineSupportSquadron
, MineralModel
- removeUnitAt()
: Squad
- repair()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- repairBrokenStuff()
: BaseDefenseManagerAgent
- replayFrameCount
: BWAPI::GameData
- requestJob()
: DropShipAerialSquadron
, DropShipMicroTactics
- requiredTech()
: BWAPI::UnitType
- requiredUnits()
: BWAPI::UnitType
- requiresCreep()
: BWAPI::UnitType
- requiresPsi()
: BWAPI::UnitType
- requisitionIdleMarines()
: BaseDefenseManagerAgent
- requisitionIdleMechs()
: BaseDefenseManagerAgent
- requisitionIdleTanks()
: BaseDefenseManagerAgent
- research()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- Research_BioAttackGoalGenerator()
: Research_BioAttackGoalGenerator
- Research_BioDefenseGoalGenerator()
: Research_BioDefenseGoalGenerator
- Research_CharonBoostersGoalGenerator()
: Research_CharonBoostersGoalGenerator
- Research_CommandCentreUpgradeGoalGenerator()
: Research_CommandCentreUpgradeGoalGenerator
- Research_FactoryUpgradeGoalGenerator()
: Research_FactoryUpgradeGoalGenerator
- Research_IonThrusterGoalGenerator()
: Research_IonThrusterGoalGenerator
- Research_MarineShellsGoalGenerator()
: Research_MarineShellsGoalGenerator
- Research_MechAttackGoalGenerator()
: Research_MechAttackGoalGenerator
- Research_MechDefenseGoalGenerator()
: Research_MechDefenseGoalGenerator
- Research_ScienceFacilityUpgradeGoalGenerator()
: Research_ScienceFacilityUpgradeGoalGenerator
- Research_ScienceVesselEMPGoalGenerator()
: Research_ScienceVesselEMPGoalGenerator
- Research_ScienceVesselIrradiateGoalGenerator()
: Research_ScienceVesselIrradiateGoalGenerator
- Research_SiegeModeGoalGenerator()
: Research_SiegeModeGoalGenerator
- Research_StarportUpgradeGoalGenerator()
: Research_StarportUpgradeGoalGenerator
- Research_StimPacksGoalGenerator()
: Research_StimPacksGoalGenerator
- Research_WraithCloakGoalGenerator()
: Research_WraithCloakGoalGenerator
- ResearchManagerAgent()
: ResearchManagerAgent
- researchTech()
: ResearchManagerAgent
- researchTime()
: BWAPI::TechType
- reserve()
: BidManager
- reserveResources()
: GoalDescriptor
- reserveTiles()
: BuildingPlacer
- resize()
: BWTA::RectangleArray< Type >
, Util::RectangleArray< Type >
- Resource_BuildExpansionGoalGenerator()
: Resource_BuildExpansionGoalGenerator
- Resource_BuildRefineryGoalGenerator()
: Resource_BuildRefineryGoalGenerator
- Resource_BuildSupplyGoalGenerator()
: Resource_BuildSupplyGoalGenerator
- Resource_ClearObstructionsGoalGenerator()
: Resource_ClearObstructionsGoalGenerator
- Resource_TrainWorkerGoalGenerator()
: Resource_TrainWorkerGoalGenerator
- resourceGroup
: BWAPI::UnitData
- ResourceManagerAgent()
: ResourceManagerAgent
- resources
: BWAPI::UnitData
- restartGame()
: BWAPI::GameImpl
, BWAPI::Game
- resumeGame()
: BWAPI::Game
, BWAPI::GameImpl
- retry()
: GoalDescriptor
- returnCargo()
: BWAPI::Unit
, BWAPI::UnitCommand
, BWAPI::UnitImpl
- revision
: BWAPI::GameData
- rightClick()
: BWAPI::UnitCommand
, BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand