BWAPI
|
#include "BWAPI/Unit.h"
#include <list>
#include <Util/Types.h>
#include <BWAPI/Order.h>
#include <BWAPI/Region.h>
#include <BWAPI/TechType.h>
#include <BWAPI/UpgradeType.h>
#include <BWAPI/UnitType.h>
#include <BWAPI/UnitCommand.h>
#include <BW/TilePosition.h>
#include <BW/OrderID.h>
#include <BWAPI/Client/UnitData.h>
Go to the source code of this file.
Classes | |
class | BWAPI::UnitImpl |
Namespaces | |
namespace | BW |
namespace | BWAPI |
Defines | |
#define | checkOwnership() |
#define checkOwnership | ( | ) |
{\ if (_getPlayer != Broodwar->self())\ return BroodwarImpl.setLastError(Errors::Unit_Not_Owned);\ }