BWAPI
|
#include "Resolution.h"
#include "WMode.h"
#include "Config.h"
#include "DLLMain.h"
#include <BWAPI/CoordinateType.h>
#include "BW/Offsets.h"
#include "BW/Sprite.h"
#include "BW/Image.h"
#include "NewHackUtil.h"
#include "../../Debug.h"
Defines | |
#define | DDCHECK(x) { if ( !(x) ) BWAPIError(GetLastError(), "\"" #x "\" failed on %s:%u.", __FILE__, __LINE__); } |
Functions | |
void | SetBitmap (BW::bitmap *Bitmap, int width, int height, void *data) |
void | SetResolution (int width, int height) |
void | DDrawDestroy () |
void | DDrawInitialize (int width, int height) |
void | updateImageDrawingData () |
void | blitGameText (int line, int x, int y) |
void | drawGameText () |
void | GameUpdate (BW::bitmap *pSurface, BW::bounds *pBounds) |
Variables | |
HMODULE | ddLib |
#define DDCHECK | ( | x | ) | { if ( !(x) ) BWAPIError(GetLastError(), "\"" #x "\" failed on %s:%u.", __FILE__, __LINE__); } |
void blitGameText | ( | int | line, |
int | x, | ||
int | y | ||
) |
void DDrawDestroy | ( | ) |
void DDrawInitialize | ( | int | width, |
int | height | ||
) |
void drawGameText | ( | ) |
void GameUpdate | ( | BW::bitmap * | pSurface, |
BW::bounds * | pBounds | ||
) |
void SetBitmap | ( | BW::bitmap * | Bitmap, |
int | width, | ||
int | height, | ||
void * | data | ||
) |
void SetResolution | ( | int | width, |
int | height | ||
) |
void updateImageDrawingData | ( | ) |
HMODULE ddLib |