BWAPI
Defines | Functions | Variables
trunk/bwapi/BWAPI/Source/Resolution.cpp File Reference
#include "Resolution.h"
#include "WMode.h"
#include "Config.h"
#include "DLLMain.h"
#include <BWAPI/CoordinateType.h>
#include "BW/Offsets.h"
#include "BW/Sprite.h"
#include "BW/Image.h"
#include "NewHackUtil.h"
#include "../../Debug.h"
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Defines

#define DDCHECK(x)   { if ( !(x) ) BWAPIError(GetLastError(), "\"" #x "\" failed on %s:%u.", __FILE__, __LINE__); }

Functions

void SetBitmap (BW::bitmap *Bitmap, int width, int height, void *data)
void SetResolution (int width, int height)
void DDrawDestroy ()
void DDrawInitialize (int width, int height)
void updateImageDrawingData ()
void blitGameText (int line, int x, int y)
void drawGameText ()
void GameUpdate (BW::bitmap *pSurface, BW::bounds *pBounds)

Variables

HMODULE ddLib

Define Documentation

#define DDCHECK (   x)    { if ( !(x) ) BWAPIError(GetLastError(), "\"" #x "\" failed on %s:%u.", __FILE__, __LINE__); }

Function Documentation

void blitGameText ( int  line,
int  x,
int  y 
)

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void DDrawDestroy ( )

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void DDrawInitialize ( int  width,
int  height 
)

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void drawGameText ( )

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void GameUpdate ( BW::bitmap pSurface,
BW::bounds pBounds 
)

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void SetBitmap ( BW::bitmap Bitmap,
int  width,
int  height,
void *  data 
)

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void SetResolution ( int  width,
int  height 
)

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Variable Documentation

HMODULE ddLib
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