Page Localstore: Local Storage Interface

Spring 2026 Sample Solution

This page provides access to the local store interface. It duplicates what is on other pages.

The debug button write out the contents of the local store to the console:

List of Boxes
Box The box name links back to the box. Check These checkboxes indicate whether you have checked the checkbox for the box. If you didn't check the box, go back to it, make sure the work is completed, and check it. Tag (internal) This is our "internal code name" for the box. Kind Kinds of boxes:
view - look at the box and experiment with it
examine - look at the code for the box
edit - change the box's content
rubric - several steps are suggested in the rubric page - form elements on page in rubric
03-02-01 eg-curves view
03-06-01 ex-curves rubric
03-07-01 eg-two-circles view
03-07-02 eg-draw-two-circles view
03-14-01 eg-bezier view
03-15-01 eg-decasteljau-higher view
03-15-02 eg-decasteljau view
03-17-01 ex-bezier-svg rubric
03-17-02 ex-bezier rubric
03-19-01 eg-arc-length-box view
03-19-02 eg-arc-length-line view
03-19-03 ex-arc-length-triangle rubric
03-19-04 eg-arc-length-curve view
03-20-01 ex-spiral rubric
03-21-01 ex-cardinal rubric
03-21-02 ex-split rubric
03-22-01 ex-canvas-ui rubric
03-22-02 ex-points-ui rubric
03-24-01 ex-train rubric
03-26-01 student rubric
Workbook Rubric
Box The box name links back to the box. These checkboxes indicate whether you have checked the box for the rubric item. If you didn't check the box, go back to it, make sure the work is completed, and then check the checkbox. Kind Kind of rubric items:
standard - expected from all students
advanced - used to get a better grade
creative - an opportunity to do something creative
levels - rubric item graded by selected achievement level
optional - not required, but encouraged
Description
03-06-01 X standard implement the correct tangent vector for the parabola
03-17-01 X standard recreated the picture using Canvas
03-17-01 X standard didn't use quadratic commands but got the correct shape using cubics
03-17-02 X standard draw a picture that demonstrates the use of bezierCurveTo in Canvas
03-17-02 X standard explained where there is G(1) continuity between Bézier segments in box
03-19-03 X standard make the green dot go around the triangle with arc-length parameterization
03-20-01 X standard draw the spiral
03-20-01 X standard checkbox and slider controls
03-20-01 X optional approximate spiral with Beziers, have a switch for lines/Beziers
03-21-01 X standard make a cardinal spline through the points
03-21-01 X advanced draw 20 distinct points on the curve
03-21-01 X optional the 20 points have equal arc-length between consecutive points
03-21-02 X standard split the Bezier
03-22-01 X standard canvas UI demo (something spins)
03-22-02 X standard initial hexagon - ui works
03-24-01 X standard Cardinal Spline Track (w/UI)
03-24-01 X standard Train goes around the track (run button)
03-24-01 X standard Train points in the right direction
03-24-01 X standard Initial track shows arc-length problem
03-24-01 X advanced Arc-length parameterization
03-24-01 X advanced Rail Ties
03-24-01 X advanced Parallel Rails
03-24-01 X advanced Multiple Cars
03-24-01 X advanced B-Splines
03-24-01 X creative Trucked Wheels
03-24-01 X creative Smoke
03-24-01 X creative Nicer-Looking Train
03-24-01 X creative Adaptive Scenery
03-26-01 X standard Some curved shapes
03-26-01 X advanced Some curved motion
03-26-01 X creative Something cool