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P

paint(Graphics) - Method in class Defender
Paint this Defender onto the given Graphics object
paint(Graphics) - Method in class GameFrame
 
paint(Graphics) - Method in class Laser
Paint this Laser onto the given Graphics object
paint(Graphics) - Method in class SpaceGame
Paint all game objects onto the given Graphics object
pause - Variable in class GameFrame
 
polar(int, int, double, double) - Static method in class Laser
 
prepareImage(Image, ImageObserver) - Method in interface ImageGetter
Tell an image to start loading
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