- recordHit() - Method in class Defender
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Updates the Object to record that it has been hit by a Laser.
- recordHit() - Method in class UFO
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Updates the Object to record that it has been hit by a Laser.
- removeMeFromGame() - Method in class Defender
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Returns true if this Defender is dead.
- removeMeFromGame() - Method in class Laser
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Returns true if this Laser has left the game area.
- removeMeFromGame() - Method in class UFO
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Returns true if this UFO has been destroyed.
- rng - Static variable in class SpaceGameMain
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