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R

recordHit() - Method in class Defender
Updates the Object to record that it has been hit by a Laser.
recordHit() - Method in class UFO
Updates the Object to record that it has been hit by a Laser.
removeMeFromGame() - Method in class Defender
Returns true if this Defender is dead.
removeMeFromGame() - Method in class Laser
Returns true if this Laser has left the game area.
removeMeFromGame() - Method in class UFO
Returns true if this UFO has been destroyed.
rng - Static variable in class SpaceGameMain
 
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