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T

takeOneStep() - Method in class Laser
Updates the position of the Laser for the next time it is redrawn.
takeOneStep(Defender) - Method in class UFO
Updates the position of the UFO for the next time it is redrawn.
temp - Variable in class GameFrame
 
tempIm - Variable in class GameFrame
 
theGame - Static variable in class SpaceGame
 
tick() - Method in class GameFrame
 
tick() - Method in class SpaceGame
Update all game objects
ticksSinceLastFire - Variable in class UFO
 
twoThirdsRotation - Static variable in class ColorOps
 
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